>are the little Pig infants >meant to be as small as they seem to be? As to the size of pigletz and other Speciez, there will be a significant number which will turn out small, also (with pigz and bunniez) a large number that will have pink eyes. It would seem that this is because the game engine has some kind of defaults that will often override the information in a breedfile; it's probably the mechanism which causes mutations normally. Some hexed breedz are deliberately made with the Default Scales too large or too small for the game to accept, although it does accept them in first- generation adopted pets. But then the 2nd-gens default to the game's own idea of defaults. In the case of the pig and bunny, however, this is not the case. Such tiny piglets, elks, etc have no problems. By the way, there is a site called "Lilliput" http://www.gregg5.fsnet.co.uk/LPRL/Index.htm where they specialise in miniature pets; there's a huge demand for them, apparently. These are all supposed to have been bred without any hexing, so you can see that the game will produce miniatures normally anyway. It's just that the probability is higher for a mini-pet with the hexed speciez breedz. There is no danger to your game or to other pets in keeping miniatures. However, if you want to make your babies bigger and can't seem to breed them the size you want, you can (with great care) change the numbers for the default sizes within the petfile. Search for Default Scales (there will be two places where you will find this) and alter the numbers to suit yourself, but remember to alter some unimportant numbers in the Paint Ballz areas such that the checksum remains the same as before. If you don't know what I'm talking about, download my "editing petfiles" tutorial and read it carefully before touching the numbers inside your pet. Hope that helps Carolyn Horn