> How to make a mini mutt or Hex it. Please!I AM BEGGING you. Okay, the key is in the [Default Scales]. In the Mutt, look for [Default Scales] 150 normal pet scale 145 normal ball scale this is for the adult. Try changing the "150" to "100" and the "145" to " 95" (notice the space in 95, to make up for the number being one character shorter). and for the puppy: [Default Scales];adult 150 145 98 normal pet scale 115 normal ball scale Try changing the "98" to "58" and the "115" to " 75" (once again, notice that you need the space in 75, to make up for the shorter number). Another example; Using the Dachschund, up at the top of the .lnz section we have the defaults for the fully-grown adult: [Default Scales] 120 normal pet scale 125 normal ball scale And at the bottom of the .lnz, below ; Dachshund puppy, we have for the basic puppy size (as it comes out of the Adoption Cantre: [Default Scales];adult 150 145 75 normal pet scale 100 normal ball scale ignore ;adult 150 145, it does nothing and is inaccurate anyway; that's just a programmer's note. You can change the sizes of puppy/kitten and adult separately -- make for instance a huge pup and a tiny adult -- by changing the numbers 120 and 125 downwards by the same amount and the numbers 75 and 100 upwards by the same amount. If you want weird effects (including a bloated look or a pop-eyed "skeleton" effect), just change those two numbers in each section relative to each other. Altering the normal pet scale and normal ball scale by different amounts alters the basic underlying shape of the breed. The only breed that seems more complicated is the Poodle, but mini-poodles can also be easily created simply by changing all the [Default Scales]. Cheers Carolyn Horn